Let me ask you a question. Which competitive FPS player didn't dream of 128 tick rate servers with minimum 30 frames per second on even poor spec computers from the past decade, low latency server connections (below 35ms), flawless net code and solid anti-cheat since day one? The answer is simple, no one - and that's where Riot steps in with their new product called Valorant, a highly competitive FPS Shooter based around 5v5 system (very similar to the CS:GO) with a "bomb" mechanic and it's own economy included.


Valorant is heavily based around the economy (same as CS:GO). Money in the game allows you to purchase weapons, spells, shields, etc.
Each kill gives you a specific amount of $ and winning or losing round causes you to gain more and less money. Money tactics, famous "eco" and "buy"
will be back in a new Riot game and we couldn't be more excited as we think it's the best system to the date!


Valorant will surely require a lot of mechanical skill and wise decision making in order to be good at it, different spray patterns for each character, complex tactics based around bomb sites and your team characters, synergy with other players, movement and aim - all of it will have a meaningful impact in new Riot multiplayer game.


It's unknown yet if Valorant ranked system will be similar to the one we know from League of Legends, which lasts 1 year long and is divided into 3 splits each lasting 3 months but we already know, that game will have skill tiers:
  • IRON
  • GOLD
    Mercenary is the lowest one and Valorant is the highest, equivalent of Challenger in Leauge of Legends or Global Elite in CS:GO.


    A release date for the new Riot game's FPS is not known yet exactly, we already know that it will be during summer 2020, however without specific details. However, Beta is underway - you can win closed beta entry by watching top streamers of Valorant with drops enabled.


    Each character has it's own, unique style of playing, a kit of abilities to use during combat and spray pattern, let's have a look at the first, basic characters available during the beta of Valorant so far:


    American commander Brimstone’s orbital arsenal ensures his squad always has the advantage. His ability to deliver utility precisely and safely make him the unmatched boots-on-the-ground commander.

    Incendiary - Launch an incendiary grenade that deploys a damaging field of fire.

    Stim Beacon - Target a nearby location to call in a Stim Beacon, giving all players near it 'Rapidfire'.

    Signature Ability: Sky Smoke - Use your map to call in orbital deployment smokescreens that obscure vision. Click to set the locations, and confirm to launch.

    Ultimate: Orbital Strike - Use your map to target a location, launching a devastating orbital strike that pulses for high damage over several seconds.


    Moroccan Agent Cypher is the perfect character for intel, keeping tabs on the enemy’s every move. No secret is safe. No manoeuvre goes unseen. Cypher is always watching.

    Free Ability: Trapwire - Place a stealth tripwire between two walls. Triggering enemies are restrained and revealed for a short time. If the trap is not destroyed, it activates to daze the trapped victim. It can be picked up.

    Cyber Cage - Toss out a remote activation trap. Reactivate to create a cage that slows enemies who pass through it. Look at a trap and press USE to detonate it, or hold ACTIVATE to detonate all.

    Signature Ability: Spycam - Place a remote camera. After placing, reactivate to view the video feed. Left-click while in-camera to fire a tracking dart. Recharges when picked up or killed.

    Ultimate: Neural Theft - Extract information from the corpse of an enemy, revealing the location of their living allies


    Hailing from Korea, Jett’s agile and evasive fighting style lets her take risks no one else can. She runs circles around every skirmish, cutting enemies up before they even know what hit them, and utilizing smoke bombs and teleportation.

    Cloudburst - Throw out a cloud of fog that obscures vision on impact. Hold down the ability button to bend the cloud’s in-flight trajectory.

    Updraft - After a brief wind up, propel yourself upwards.

    Signature Ability: Tailwind - Immediately dash a short distance in the direction you’re moving.

    Ultimate: Blade Storm - Arm yourself with several deadly throwing knives that deal moderate damage and kill on headshots. Scoring a kill restores all daggers. Left-click throws a single dagger. Right-click throws all remaining daggers in a short-ranged burst.


    The man of mystery himself, Omen, hunts in the shadows. He renders enemies blind, teleports across the field, then lets paranoia take hold as foes scramble to uncover where it might strike next.

    Paranoia - Send out an Ethereal shadow in a straight line, Nearsighting anyone it touches.

    Shadow Walk - After a delay, dematerialize and teleport a short distance.

    Signature Ability: Dark Cover - Cast out a stealth ethereal orb that bursts into an obscuring sphere of shadow at its final location. It can be charged to increase distance.

    Ultimate: From the Shadows - Select anywhere on the map to teleport and reform. When arriving, appear as a Shade, that will go back to your original location if killed. Once the teleport is complete, become Incorporeal for a short time.


    British native Phoenix’s star power shines through in his fighting style, igniting the battlefield with flash and flare, and manipulates the shape of the battlefield. Whether he’s got backup or not, he’s rushing in to fight on his own terms.

    Hot Hands - Throw a fireball that explodes after a delay or upon impact with the ground. The fire zone damages enemies, and heals you.

    Blaze - Cast out a flame wall that blocks vision and damages anyone passing through it. You can bend the wall when casting by turning while holding left click.

    Signature Ability: Curveball - Cast a curving flare that bursts into brilliant light after a brief delay, temporarily blinding all looking at it. Left-click curves it left, right-click curves it right.

    Ultimate Ability: Run it Back - Mark your current location. If you die during this ability’s duration, or when this ability’s duration expires, you’ll be reborn at the marked location with full health.


    Chinese support character Sage creates safety for herself and her team wherever she goes. Able to revive fallen friends and stave off forceful assaults, she provides a calm centre to a hellish battlefield.

    Slow Orb - Cast out a radiant orb that breaks into a slowing field upon impact with the ground. All caught in the field are slowed, grounded, and make noise when moving.

    Barrier Orb - Conjure a large, solid wall. Right-click to rotate the wall before casting.

    Signature Ability: Healing Orb - Heal an ally or yourself to full health over a few seconds.

    Ultimate: Resurrection - Target a friendly corpse. After a short delay, revive them with full health.


    Russian Agent Sova tracks, finds, and eliminates enemies with ruthless efficiency and precision, utilizing a bow. His custom bow and incredible scouting abilities ensure that even if you run, you cannot hide.

    Shock Bolt - Fire an explosive bolt that emits a damaging pulse of static energy upon impact.

    Owl Drone - Deploy a pilotable drone that can fire a dart that will Reveal enemies who are hit.

    Signature Ability: Recon Bolt - Fire a bolt that deploys a sonar emitter. The sonar pings tag nearby enemies, causing them to be revealed. It can be destroyed.

    Ultimate: Hunter’s Fury - Fire up to three deadly energy blasts that spear across the entire map. Each hit enemy takes heavy damage and is marked.


    American chemical warfare-expert Viper deploys an array of poisonous chemical devices to control the battlefield and cripple the enemy’s vision. If the toxins don’t kill her prey, her mind games surely will.

    Snakebite - Fire a projectile that explodes into a pool of damaging acid.

    Poison Cloud - Throw a gas emitter that you can reactivate to create a poisonous smoke cloud at the cost of fuel. The emitter can be picked up and thrown again after a short cooldown.

    Signature Ability: Toxic Screen - Deploy a long line of gas emitters that you can reactivate to create a tall wall of toxic gas at the cost of fuel.

    Ultimate: Viper’s Pit - Emit a massive toxic cloud in a large area that lasts as long as Viper stays inside the cloud. Enemies inside the cloud are highlighted to Viper.


    Recommended requirements are 60 frames per second:
    CPU: Intel i3-4150
    GPU: Geforce GT 730

    Maximum performance – 144+ frames per second:
    CPU: Intel Core i5-4460 3.2 GHz
    GPU: GTX 1050 Ti

    It’s also necessary:
    Windows 7/8/10 (64-bit versions)
    4 GB RAM
    1 GB of video memory


    According to the HenryG, "Valorant is the best game since I've played CS:GO for the first time" - we couldn't agree more! Valorant will surely be top tier FPS game for upcoming years and RUSHBOOST is very excited to be providing Valorant boosting services!

     As always - thank you for reading and see ya in Valorant world folks!